Category: Game Development

Building Multiplayer Games in Unity 0

Building Multiplayer Games in Unity

eBook Details: Paperback: 248 pages Publisher: WOW! eBook (December 4, 2021) Language: English ISBN-10: 1484274733 ISBN-13: 978-1484274736 eBook Description: Building Multiplayer Games in Unity: Using Mirror Networking Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performant, large-scale, multiplayer games in Unity 2021. This Building Multiplayer Games in Unity book explains how to develop multiplayer games using Unity 2021 within a commercial or enterprise environment. You will take a look at the networking fundamentals...

Advanced Unity Game Development 0

Advanced Unity Game Development

eBook Details: Paperback: 374 pages Publisher: WOW! eBook (December 3, 2021) Language: English ISBN-10: 148427850X ISBN-13: 978-1484278505 eBook Description: Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio Jump start your Unity 2021 game development journey with a detailed review of a complete, professionally built game using Unity, C# 9, and Visual Studio 2019. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI opponents, multiple input sources, player preferences, a full HUD and menu system, music and sound effects, level/track building, and more. Author Victor Brusca walks you through the game’s code, scripts, and...

Beginning 3D Game Assets Development Pipeline 0

Beginning 3D Game Assets Development Pipeline

eBook Details: Paperback: 335 pages Publisher: WOW! eBook (December 19, 2021) Language: English ISBN-10: 1484271955 ISBN-13: 978-1484271957 eBook Description: Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity 2021 This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity. What You Will Learn Build a thorough knowledge of the 3D game asset production workflow Understand how each phase leads up to the...

The Book of Inkscape, 2nd Edition 0

The Book of Inkscape, 2nd Edition

eBook Details: Paperback: 576 pages Publisher: WOW! eBook; 2nd edition (December 7, 2021) Language: English ISBN-10: 1718501757 ISBN-13: 978-1718501751 eBook Description: The Book of Inkscape: The Definitive Guide to the Graphics Editor, 2nd Edition: A comprehensive user’s guide to Inkscape, a vector illustration application Dmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape’s inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games. Learn how to: Navigate the canvas and...

Build and Code Creative Robots with LEGO BOOST 0

Build and Code Creative Robots with LEGO BOOST

eBook Details: Paperback: 428 pages Publisher: WOW! eBook (November 25, 2021) Language: English ISBN-10: 1801075573 ISBN-13: 978-1801075572 eBook Description: Build and Code Creative Robots with LEGO BOOST: Have fun with LEGO BOOST and Scratch programming while building smart robots that can interact with the world around you LEGO BOOST is a feature-rich creative toolbox that helps kids to develop science, technology, engineering, and mathematics (STEM) skills in a fun way. The LEGO BOOST kit consists of motors, sensors, and more than 840 LEGO pieces to bring various multifunctional robots to life. This book will take you on an interesting and enjoyable journey where you will have fun...

Agile Game Development: Build, Play, Repeat, 2nd Edition 0

Agile Game Development: Build, Play, Repeat, 2nd Edition

eBook Details: Paperback: 576 pages Publisher: WOW! eBook; 2nd edition (July 9, 2021) Language: English ISBN-10: 0136527817 ISBN-13: 978-0136527817 eBook Description: Agile Game Development: Build, Play, Repeat, 2nd Edition: The definitive guide to more effective and personally fulfilling game development with Agile Methodsnow revamped to reflect ten more years of experience and improvements Game development is in crisisfacing bloated budgets, impossible schedules, unmanageable complexity, and death-march overtime. Its no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Agile and Lean methods have revolutionized development in the game development industry. In Agile Game Development: Build, Play, Repeat, 2nd Edition, long-time game...