Category: Game Development

Unity in Action, Third Edition 0

Unity in Action, Third Edition

eBook Details: Paperback: 416 pages Publisher: WOW! eBook; 3rd edition (February 8, 2022) Language: English ISBN-10: 1617299332 ISBN-13: 978-1617299339 eBook Description: Unity in Action: Multiplatform game development in C#, 3rd Edition: This hands-on beginners guide gets you building games fast, all with the awesome Unity engine! You’ll speed past the basics and use your existing coding skills to create 2D, 3D, and AR/VR games. Thousands of new game developers have chosen Joe Hocking’s Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you’ll quickly start writing custom code instead of clicking together premade scripts....

Sculpting the Blender Way 0

Sculpting the Blender Way

eBook Details: Paperback: 502 pages Publisher: WOW! eBook (January 28, 2022) Language: English ISBN-10: 1801073872 ISBN-13: 978-1801073875 eBook Description: Sculpting the Blender Way: Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Blender 3D is a free and open source program that can be used for every part of the 3D production pipeline. It has several robust feature sets for creating 3D art that have contributed to its rising popularity in the last few years. Sculpting is perhaps the most enjoyable and artistic method for creating 3D art as it relies less on...

Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition 0

Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition

eBook Details: Paperback: 763 pages Publisher: WOW! eBook; 2nd edition (December 4, 2021) Language: English ISBN-10: 1484273761 ISBN-13: 978-1484273760 eBook Description: Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2, 2nd Edition Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. This book is organized so that the chapters follow logical steps of building a game engine and integrates concepts accordingly. Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition...

Building Multiplayer Games in Unity 0

Building Multiplayer Games in Unity

eBook Details: Paperback: 248 pages Publisher: WOW! eBook (December 4, 2021) Language: English ISBN-10: 1484274733 ISBN-13: 978-1484274736 eBook Description: Building Multiplayer Games in Unity: Using Mirror Networking Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror Networking and a variety of powerful transports. You will learn the fundamentals of RPC/Command multiplayer architecture and dig deeper into networking and data persistence to achieve scalable, highly performant, large-scale, multiplayer games in Unity 2021. This Building Multiplayer Games in Unity book explains how to develop multiplayer games using Unity 2021 within a commercial or enterprise environment. You will take a look at the networking fundamentals...

Advanced Unity Game Development 0

Advanced Unity Game Development

eBook Details: Paperback: 374 pages Publisher: WOW! eBook (December 3, 2021) Language: English ISBN-10: 148427850X ISBN-13: 978-1484278505 eBook Description: Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio Jump start your Unity 2021 game development journey with a detailed review of a complete, professionally built game using Unity, C# 9, and Visual Studio 2019. Gain invaluable experience with code structure, project structure, centralization of game state data, controlled initialization of script components, AI opponents, multiple input sources, player preferences, a full HUD and menu system, music and sound effects, level/track building, and more. Author Victor Brusca walks you through the game’s code, scripts, and...

Beginning 3D Game Assets Development Pipeline 0

Beginning 3D Game Assets Development Pipeline

eBook Details: Paperback: 335 pages Publisher: WOW! eBook (December 19, 2021) Language: English ISBN-10: 1484271955 ISBN-13: 978-1484271957 eBook Description: Beginning 3D Game Assets Development Pipeline: Learn to Integrate from Maya to Unity 2021 This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and work with them in Unity. What You Will Learn Build a thorough knowledge of the 3D game asset production workflow Understand how each phase leads up to the...